EEG and Brain Wave Training
From Game Technology Lab
(Difference between revisions)
(→Research Questions) |
|||
Line 11: | Line 11: | ||
:The sub research questions are the following: | :The sub research questions are the following: | ||
- | :'''Is it possible to correlate EEG signals with self reported engagement and flow?''' | + | *:'''Is it possible to correlate EEG signals with self reported engagement and flow?''' |
- | :'''Is it more effective to use a physical object (i.e a robot) to train control of EEG signals?''' | + | *:'''Is it more effective to use a physical object (i.e a robot) to train control of EEG signals?''' |
- | :'''Is it possible to detect changes in EEG measures of engagement based on participant training in EEG''' | + | *:'''Is it possible to detect changes in EEG measures of engagement based on participant training in EEG''' |
Revision as of 12:15, 11 February 2011
Investigation of development in engagement EEG signals pre/post brain training
Hanne Fagerjord Karlsen
- This project is looking at the difference between training using physical objects (Lego Robot) vs the virtual object on screen.
- [Video of mind controlled robot]
- Samtykkeskjema
Research Questions
- The main question for this thesis is "Is it possible to measure, train and detect changes in EEG signals related to engagement?".
- The sub research questions are the following:
- Is it possible to correlate EEG signals with self reported engagement and flow?
- Is it more effective to use a physical object (i.e a robot) to train control of EEG signals?
- Is it possible to detect changes in EEG measures of engagement based on participant training in EEG