EEG and Brain Wave Training
From Game Technology Lab
(Difference between revisions)
(→Contact) |
(→Contact) |
||
Line 12: | Line 12: | ||
*Name: Hanne Fagerjord Karlsen | *Name: Hanne Fagerjord Karlsen | ||
*E-mail: [mailto:hmkarlsen@gmail.com hmkarlsen@gmail.com] | *E-mail: [mailto:hmkarlsen@gmail.com hmkarlsen@gmail.com] | ||
- | *Phone:(+47) | + | *Phone:(+47)99 26 90 45 |
*Office: A114. (Usually found here all weekdays) | *Office: A114. (Usually found here all weekdays) | ||
*Supervisor: Simon McCallum | *Supervisor: Simon McCallum |
Revision as of 12:31, 11 February 2011
Contents |
Investigation of development in engagement EEG signals pre/post brain training
About
- Master Thesis Project by Hanne Fagerjord Karlsen.
- This project is looking at the difference between training using physical objects (Lego Robot) vs the virtual object on screen.
- [Video of mind controlled robot, December Experiment.]
- Samtykkeskjema(Informed Consent Form,currently in Norwegian)
Contact
- Name: Hanne Fagerjord Karlsen
- E-mail: hmkarlsen@gmail.com
- Phone:(+47)99 26 90 45
- Office: A114. (Usually found here all weekdays)
- Supervisor: Simon McCallum
- Skype: JaviFairground
Research Questions
The main question for this thesis is "Is it possible to measure, train and detect changes in EEG signals related to engagement?".
- The sub research questions are the following:
- Is it possible to correlate EEG signals with self reported engagement and flow?
- Is it more effective to use a physical object (i.e a robot) to train control of EEG signals?
- Is it possible to detect changes in EEG measures of engagement based on participant training in EEG